Technology is persistently encouraged
and incorporated in today’s classroom in order to increase the learning and
engagement of students. According to Eyyam and Yaratan (2014), students
performed better academically and showed positive attitudes towards the use of
technology when it was used in their mathematics class in comparison to students
who did not use technology. One form of technology used in the classroom is an
educational online game (EOG). With the immense amount of websites that offer
EOGs, sometimes finding the right EOG may appear to be a daunting task. Relating
Pod Launcher, an EOG, to my content area of middle school mathematics and
creating a rubric to evaluate the characteristics of Pod Launcher has assisted
me in my decision to integrate Pod Launcher as a form of technology to be used in
my future classroom.
Pod Launcher is a game packed with
mathematical concepts and information about the solar system. This makes it
incredibly relatable to not only my content area of mathematics, but also to
middle school science. Pod Launcher includes mathematical concepts such as
understanding the relationship between percent, decimal numbers and fractions,
scientific notation and proportions. For example, I could have students use the
blast power and other given information of the first 5 planets to find the
blast power for the remaining planets by creating and solving proportions. Now
although I was able to find a way to academically engage students into
finishing the mission, having a clear set of expectations of what an ideal EOG
is can also help when choosing one for a lesson.
Creating a rubric to evaluate the characteristics
of Pod Launcher as an EOG has given me some insight into whether or not it
would be appropriate to use in a lesson. One reason creating this rubric was
beneficial is that it sets clear expectations for both Pod Launcher and future
EOGs I may consider (Andrade, 2000). Identifying the characteristics
of an ideal EOG
Being able to relate Pod Launcher
to my content area and create a rubric to evaluate if it meets my expectations
of an ideal EOG has helped me in the decision to incorporate Pod Launcher into
a future class lesson. Although Pod Launcher is considered “below standards” by
my rubric, the ability to engage students academically by providing prompts to
motivate critical thinking encouraged me to overlook characteristics of Pod
Launcher that make it not ideal (i.e. graphics). EOGs are one of many
technologically powerful tools that I will definitely use in my future
classroom.
References
Andrade, H.
G. (2000, February). Using rubrics to promote thinking and learning. Educational
Leadership , 57 (5), pp. 13-18. Retrieved from http://www.ascd.org/publications
/educational-leadership/feb00/vol57/num05/Using-Rubrics-to-Promote-Thinking-and-Learning.aspx
Eyyam, R.,
& Yaratan, H. S. (2014). Impact of use of technology in mathematics
lessons on student achievement and attitudes. Social Behavior and
Personality , 42 (Suppl.), S31-S42. http://dx.doi.org/10.2224/sbp.2014.42.0.S31http://dx.doi.org/10.2224/sbp.
2014.42.0.S31
Hi:
ReplyDeleteYour essay was very nicely written.
-j-